The Basics of Home Ownership
So first, let's go over what this strange little "Structure Management Terminal" is for.
If you hover over this and press the "~" key in-game, a menu shows up with 3 options.
"Examine", "Structure Management", and "Structure Permissions". These three options, and especially #2, may seem intimidating upon first glance! But never fear, they're actually quite simple!
"Examine" just shows you what the terminal looks like. Nothing fancy, I promise.
The second menu, on the other hand, does
look intimidating, even to me! This massive
menu pops up upon hovering...!
Let's go over each individual menu item.
Fairly self-explanatory, but nevertheless. Pressing this option will destroy the structure you select it in. If your maintenance pool is paid off, however, you will merely "Re-deed" the structure. In order to do this, your structure should be emptied out of all items. Using this option will also open up how ever many lots the structure was taking up.
Status displays the, well, status of your structure with a window that looks like this.
Using this is very important, and you should always remember to check up on how many credits are in your Maintenance Pool as seen above by pressing either this button, or the Status button. You may deposit 100,000 credits at a time. If your maintenance pool depletes, the structure will automatically start deducting credits from your Bank account. If that
depletes, the structure will start taking "Damage" in it's condition, and should it reach 0, it will be destroyed. (Depending on patch)
This is where the fun begins. You may set your house's name to anything that you'd like it to be! So long as it is appropriate, of course.
Setting the name of your structure can be one of your business's turning points as a Trader, because a better looking sign means the wandering traveler will more likely want to visit your shop than if it has a plain old "Billy's House" sign on it. Where this gets interesting, however, is that you can assign your structure's name with colors
The first step in this is to select the "Set Name" option. A screen will pop up, and you'll start typing in "John's Trade Shop" - Right then, John, let's make that fancy!
Put " \#" in front of that, and behind the \# bit, put in your hexi-decimal color coding!
Alright, let's move on to---
"Now hold on a minute, Deci," you might be yelling at me, "A Hexi-Whatimal?!"
Right. So I'm not going to go through and explain the entire system about Hexidecimals, as it takes an entire guide's worth of information to do so...
but I will give you a few basic colors to look at (If you didn't click that link for more info. Or you did, but don't want to read it all. That's fine, too) (For users that don't wish to venture off-site for another guide, click here
Red - FF0000
Green - 00FF00
Blue - 0000FF
Purple - FF00FF
Yellow - FFFF00
FFFFFF - Bright WHITE
AAAAAA - LIGHT GRAY
999999 - GRAY
555555 - DARK GRAY
000000 - BLACK
8B4500 - BROWN
EE7600 - ORANGE
So in the end, for a Purple sign, you'd want to put "\#FF00FF\John's Trade Shop"
Need more colors in your life? Click here!
Right then, moving on.
Selecting this option will prompt you with these two pop-up dialogues.
What this means is, the layout that you have your house set up with now will go into your Datapad as what you name it here. You will then be able to place the house later on in a different location (Time to move?) the way it is now. This is very convenient for those of us that actually decorate our houses to be our little humble abodes in a galaxy far, far away.
Selecting this option will make your character label this structure as "Home" -- and you will become a Citizen of whichever city you've placed this house in. It will also show up on your character sheet!
Selecting the "Privacy" button and setting it to Private will disallow anyone not on the entry or admin lists from entering your home, making it more of a safe-haven.
Selecting the Public option means that anyone can enter/leave your home at any point in time.
Selecting this option will bring you to an entirely new screen regarding what kind of vendor you'd like to create. There are a bunch of different choices, but we will go over this later.
Is your shop the shop every other shop envies? Do other traders come to your shop to steal your ideas, secrets, and slaves? Then this is the option for you. Make them pay, literally! You may set an amount of credits that is required to be paid in order to enter your home. Players will be prompted whether or not they would like to pay before given access to the property.
This option lists all items within your home.
Same basic concept, but you can search for the items in question instead.
This one's neat, as it will basically drag the first closest item to you and allow you to pick it up. It allows for the recovery of items lost behind walls etc.
Unless you're just done with everything in this house, I would recommend avoiding this option at all costs. If you can sort through the items in your house one by one to lower it's capacity, that's more recommended than merely just deleting all of the items at once. But that's just me, this option does have it's benefits, though.
This option allows you to change the sign outside on your house. Also helpful when using colored names, as it gives your house a very unique look.
That's it! Those are the options behind Structure Management. Not so intimidating after all, eh?
Now let's move on to the smaller, less intimidating menu. Structure Permissions.
The administrator List allows you to add or remove players from the Admin permissions of your home. Administrators can drop, move, or pick up furniture as well as edit properties on your home, so be very picky about who you allow to be an Administrator.
The Entry List is simply a list of people that can enter your home when you set the privacy to "Private", aka lock down the shop.
The Ban List is where you place your mortal enemy, or immortal if you roll that way; dis-allowing them from entering your structure even when
it is public.